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Dry Jerky

You owe $100 in rent. You have $10. You have 5 days. Dry Jerky is a survival RPG set in Oasis, a desert city with a rat problem, a shady snack industry, and a cast of characters you probably shouldn't trust. Find work, make questionable decisions, and try not to starve before the landlord shows up.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Dry Jerky?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Dry Jerky?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Dry Jerky self-published or published by Isopod Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Dry Jerky and Isopod Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Dry Jerky and Locosketch?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Dry Jerky?Release statusWhether and how the game has been released.

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About the Game

A survival RPG about rent, rats, and a snack nobody can explain.

Where do you come from? Who are you? Where are you going? Doesn't matter. All that matters right now is that you're hungry, broke, and late on rent.

Oasis is home to Big Chew, the city's biggest Jerky manufacturer, makers of the beloved King Jerky and King Jerky Gold. But lately there's something else on the streets. Cheap, chewy, salty enough to keep a broke student or a struggling drifter going. Nobody knows where it comes from. Nobody's really asking.

They call it Dry Jerky.

"It made me see sounds." - Eddy

"That thing is made of rat meat." - Muñoz

"My block sells it cheaper."  -Jimmy Sack

You are Dude D. A blue figure that looks like it walked off a road sign, distinguished mainly by one enormous mouth. You live in a falling-apart shack in the middle of the city, and you're already behind on rent. Your landlord left a note. Five days to pay $100, or you're out.

You have $10.

What to expect from the demo.

Five days to collect the money in the "Hub", oasis's more dangerous zone, this is where you live.

Talk to strangers who probably shouldn't be trusted.

Take questionable jobs.

Make decisions that depend on a dice roll and a little bit of luck.

Pay the rent, or don't. Either way, something's coming for you.