indiegame.fan
DropingBalls header art

DropingBalls

This is a simple casual game for avoiding falling balls. You can move the protagonist through AWSD to exercise your reaction and planning abilities while resting. It comes with a maximum survival time recording mechanism.

Steam Page
Developer
Publisher
Release
September 7, 2023
2 years and 330 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed DropingBalls?Developer scaleThe operating scale of the game's developer.
Search Google: Who published DropingBalls?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is DropingBalls self-published or published by JZHacker?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is DropingBalls and JZHacker funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for DropingBalls and JZHacker and Yueyan?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of DropingBalls?Release statusWhether and how the game has been released.

Media

6 items

About the Game

This is a simple casual game to dodge balls. Small balls will randomly drop from the sky, and the drop speed will become faster and faster. You need to use the AWSD key to operate your character to dodge the dropped balls, and try to persist for as long as possible. The game will automatically record the longest time you persist.