
Dreamward
Dreamward started as a student pitch project at Carnegie Mellon University, Entertainment Technology Center. We created a puzzle-solving game experience combining novel gameplay with amazing art and music inspired by Tang and Tubo cultures.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
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Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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6 itemsAbout the Game
Dreamward started as a student pitch project at Carnegie Mellon University, Entertainment Technology Center. We created a puzzle-solving game experience combining novel gameplay with amazing art and music inspired by Tang and Tubo cultures.
Back in the Tang dynasty, there were two Chinese princesses, Princess Jincheng and Princess Wencheng, who married to emperors of Tubo for diplomatic purposes. Even though they were living in different generations, they shared very similar fates because of the duty that they were given: maintaining the peace between two empires.
We can’t help but wonder, what if there is popular media, such as a game, that tells a story of such characters. This initial spark quickly became a game idea that we would like to work on for the semester. Note, however, that the game you see now is only a vertical slice of what’s to come in the future where the full story of the princesses will be told.
Back in the Tang dynasty, there were two Chinese princesses, Princess Jincheng and Princess Wencheng, who married to emperors of Tubo for diplomatic purposes. Even though they were living in different generations, they shared very similar fates because of the duty that they were given: maintaining the peace between two empires.
We can’t help but wonder, what if there is popular media, such as a game, that tells a story of such characters. This initial spark quickly became a game idea that we would like to work on for the semester. Note, however, that the game you see now is only a vertical slice of what’s to come in the future where the full story of the princesses will be told.