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Drawkanoid header art

Drawkanoid

Hyperspeed neon brick-breaking with bullet time and explosions. What more do you need? How about ludicrous powerups and multiple game modes? You're welcome.

Developer
Publisher
Release
January 21, 2020
6 years and 240 days ago
Steam Reviews
Positive37 reviews89.2%
...INDIE
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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Drawkanoid and QCF Design funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Drawkanoid and QCF Design?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

Drawkanoid is a neon-drenched love letter to brick breaking games. We took out all the boring bits, like paddles, and turned everything up to 11! The ball moves at hyperspeed, shattering everything into explosion-filled eyecandy. Bullet time lets you react at the speed of thought. Tactically deployable powerups let you decide exactly when to go into full ludicrous mode. Unlock Countdown and Zen modes to up the tension or zone out and smash therapeutically beautiful glowing patterns.

You've never played something quite like this.

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