
Dragonwake
A solo old-school D&D-inspired ASCII roguelike set in Valoria, with race and class, spells, quests, dangerous dungeon crawls, and a primordial dragon stirring.
Developer
Publisher
Release
May 1, 2026
93 days ago
Steam Reviews
7 user reviews7 reviews85.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
Dragonwake is an ASCII roguelike set in Valoria, the land once ruled by the old empire of Istaris before the Starfall. Your heirloom, a blackglass star amulet, draws you there just as the primordial dragon begins to stir.
Dragonwake is built to feel like a solo old-school D&D-inspired campaign in roguelike form: race, class, attributes, saves, spells, quests, towns, ruins, and dangerous dungeon crawls. The rules aim for a 1e/2e-era feel, modified for smooth roguelike play.
Embark on a long and detailed quest line across an expansive world map, with towns, quest hubs, caves, tombs, mines, towers, keeps, old ruins, and plenty of replayability. Choose a race and class, then begin your road toward the Sundering Scar. Good luck.
Dragonwake is built to feel like a solo old-school D&D-inspired campaign in roguelike form: race, class, attributes, saves, spells, quests, towns, ruins, and dangerous dungeon crawls. The rules aim for a 1e/2e-era feel, modified for smooth roguelike play.
Embark on a long and detailed quest line across an expansive world map, with towns, quest hubs, caves, tombs, mines, towers, keeps, old ruins, and plenty of replayability. Choose a race and class, then begin your road toward the Sundering Scar. Good luck.
Features
- Races: Human, Dwarf, Elf, Half-Elf, Halfling, Gnome, Half-Orc.
- Classes: Fighter, Paladin, Rogue, Cleric, Ranger, Druid, Wizard, Sorcerer.
- Skills: Apothecary, Appraisal, Arcana, Athletics, Awareness, First Aid, Handiwork, Lore, Presence, Stealth, Survival, Thievery.
- Unique per-class level perks, weapon proficiencies, and active class actions.
- Core roguelike systems: artifacts, curses, hunger, corpse eating, potions, scrolls, wands, spells, resistances, and 8-way turn-based combat.
- Adventurer Tools: ropes, pitons, bear traps, caltrops, oil flasks, nets, lockpicks, acid vials, oils and pastes, tool kits, and more.
- World Map: travel across Valoria, visit towns and quest hubs, and delve into caves, tombs, mines, towers, keeps, and scarred old ruins.
- Adventure Mode: more RPG-like play style where you can save the game at inns and camp.