
Dragon's Treasure
Dragon's Treasure is a Roguelike action game, thousands of characters in a variety of weapons to choose from, free collocation with lighter, combination relic system affect , independent equipment upgrades and synthesis, the dice game events system randomly generated as a result,
Developer
Publisher
Release
March 24, 2023
3 years and 132 days ago
Steam Reviews
Mixed30 reviews63.3%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
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Updated: Jul 14, 2026FundingThe known source of funding behind the game. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
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Media
6 itemsAbout the Game
Dragon's Treasure is a Roguelike action game. It mainly uses the game mechanism of single person running, group climbing and tower climbing, and generates different event results with 20 dice to have multiple effects on the character. The game's fighting method is to constantly defeat the boss to obtain the corresponding transformation ability. Then, it continues to pass through the dungeons by combining relics and different transformation abilities. There are 15 kinds of transformation weapons and 7 kinds of conventional weapons in the game, At present, the game has thousands of appearance combinations and appearance styles, 55 kinds of relics change the role's fighting ability, and 25 kinds of events are divided into success, failure, great success, great failure and other results.
1、 Game map mechanism - single team running+tower climbing
The non combat regular running team climbing mode of the game is driven by a 20 sided dice system similar to a board game. The results of 20 sided dice are success, failure, great success and great failure.
2、 Game fighting method - constantly defeat powerful enemies to obtain rare relics, and combine multiple relics effects to build your own fighting mode. For example, such as focused anti missile fighting mode with anti relics, anti injury fighting mode with defense, sub bullet time fighting mode with extreme dodge, and rampage fighting mode with basic attack critical acceleration.
The following example is the violent fighting mode
The following example is the missile anti relics fighting mode
3、 Game transformation playing method - by defeating a powerful special enemy, you can obtain the enemy's exclusive weapons. After use, you can change the character's fighting mode and become a powerful enemy you can defeat. For example, there are only 7 types of melee weapons for conventional weapons, but there are 15 types of transformation weapons, including long-range weapons such as bows and arrows, mage's staff, ninja's suffering and ninja knives.
Mage transformation
Ninja transformation
Archer transformation
The assassin transforms
4、 Customized equipment and appearance system - The game has a variety of equipment and appearance that can customize the appearance of the character. Each game gives you a different experience. The fore-and-aft swing and feel of each weapon are very different. Even similar weapons, such as sledgehammers, have a slightly different feel.
5、 Death inheritance system - The game retains the consistent tradition of Ruguelike games. After a character dies, all the information of the character will be reset. However, the inheritance system can be unlocked with the remaining gold coins after death. Such inheritance can be permanently retained, and the entire game will take effect after being archived.
1、 Game map mechanism - single team running+tower climbing
The non combat regular running team climbing mode of the game is driven by a 20 sided dice system similar to a board game. The results of 20 sided dice are success, failure, great success and great failure.
2、 Game fighting method - constantly defeat powerful enemies to obtain rare relics, and combine multiple relics effects to build your own fighting mode. For example, such as focused anti missile fighting mode with anti relics, anti injury fighting mode with defense, sub bullet time fighting mode with extreme dodge, and rampage fighting mode with basic attack critical acceleration.
The following example is the violent fighting mode
The following example is the missile anti relics fighting mode
3、 Game transformation playing method - by defeating a powerful special enemy, you can obtain the enemy's exclusive weapons. After use, you can change the character's fighting mode and become a powerful enemy you can defeat. For example, there are only 7 types of melee weapons for conventional weapons, but there are 15 types of transformation weapons, including long-range weapons such as bows and arrows, mage's staff, ninja's suffering and ninja knives.
Mage transformation
Ninja transformation
Archer transformation
The assassin transforms
4、 Customized equipment and appearance system - The game has a variety of equipment and appearance that can customize the appearance of the character. Each game gives you a different experience. The fore-and-aft swing and feel of each weapon are very different. Even similar weapons, such as sledgehammers, have a slightly different feel.
5、 Death inheritance system - The game retains the consistent tradition of Ruguelike games. After a character dies, all the information of the character will be reset. However, the inheritance system can be unlocked with the remaining gold coins after death. Such inheritance can be permanently retained, and the entire game will take effect after being archived.