...INDIE

Developer
Publisher
Release
December 4, 2019
6 years and 288 days ago
Steam Reviews
Mostly Positive264 reviews77.7%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 16, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
This game is a venture into an alternative timeline in which graphics and sensible game design were never invented.
Door in the Woods is an open world roguelike inspired by lovecraftian mythos. Explore a world in which every possible extinction scenario became reality - from zombie plague through alien invasion and to awakening of the great old ones.
Player takes role of one of the last survivors who is trying to make sense of the new reality in which even the most basic rules of physics do not always apply. Survival hinges not only on finding enough sustenance or fending off zombies, but more crucially on keeping your mind intact and safe from the horrors. It turns out that suicide is sometimes the better option.
Features:
- lack of graphics
- open world
- extremely limited color palette
- day/night cycle
- almost no audio
- crafting
- questionable design choices
What can you do in this game?
- drink from a puddle and get sick
- hide in bushes from zombies
- fight cannibals and ironically eat them afterwards
- commit suicide
- find door in the woods
Door in the Woods is an open world roguelike inspired by lovecraftian mythos. Explore a world in which every possible extinction scenario became reality - from zombie plague through alien invasion and to awakening of the great old ones.
Player takes role of one of the last survivors who is trying to make sense of the new reality in which even the most basic rules of physics do not always apply. Survival hinges not only on finding enough sustenance or fending off zombies, but more crucially on keeping your mind intact and safe from the horrors. It turns out that suicide is sometimes the better option.
Features:
- lack of graphics
- open world
- extremely limited color palette
- day/night cycle
- almost no audio
- crafting
- questionable design choices
What can you do in this game?
- drink from a puddle and get sick
- hide in bushes from zombies
- fight cannibals and ironically eat them afterwards
- commit suicide
- find door in the woods
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