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DOOMFRONT

Ever wonder what happens when you mix high-octane progression and a rogue-lite dungeon-crawler? Well I did, and you're about to find out. Travel from room to room at extreme speeds fighting and looting any foe who dares to stop you in your tracks.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed DOOMFRONT?Developer scaleThe operating scale of the game's developer.
Search Google: Who published DOOMFRONT?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is DOOMFRONT self-published or published by mrmalambers?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is DOOMFRONT and mrmalambers funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for DOOMFRONT and mrmalambers?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of DOOMFRONT?Release statusWhether and how the game has been released.

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About the Game

----ABOUT----

DOOMFRONT is a high-speed, first-person, rogue-lite shooter where you travel room-to-room throughout a randomly-generated dungeon fighting and looting any boss or enemy you find.

Take their money and find power-ups along the way to defeat as many rooms as you can!

----FEATURES----

  • Fully randomized, unique levels

  • Varieties of enemies to defeat

  • In-game currency, obtained by defeating enemies, can upgrade both you and your weapon's power

  • Automatic saving: When you die, your progress is saved and can be restored whenever you play again

How long can you last until you confront your DOOM?