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dontbegrey header art

dontbegrey

dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics, where you can choose what is an obstacle and what is the background.

Steam Page
Developer
Release
August 15, 2017
8 years and 354 days ago
Steam Reviews
Mixed32 reviews62.5%

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Search Google: Who developed dontbegrey?Developer scaleThe operating scale of the game's developer.
Search Google: Who published dontbegrey?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is dontbegrey self-published or published by Not a Prototype games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is dontbegrey and Not a Prototype games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for dontbegrey and Evgeny Petrov?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of dontbegrey?Release statusWhether and how the game has been released.

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About the Game

dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics.
The main feature is the ability to change what is an obstacle and what is the background.

What's inside:
    > 8 colors
    > more than 35 levels
    > computer-composed music
    > about 3 hours of gameplay (about 30 minutes for ultra-pro speedrunners)
    > linux and windows support
    > external level editor (python3 script)

The game was written in haxe, using openfl framework.
The music was composed by music artificial intelligence on jukedeck.