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Don't Wake Me Up header art

Don't Wake Me Up

You’re trapped in a malfunctioning virtual reality with no memories—except of every video game you’ve ever played. Jack into a wild dream in cyberspace.

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Developer
Publisher
Release
February 1, 2024
2 years and 183 days ago
Steam Reviews
Mostly Positive25 reviews76.0%

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A commercial publishing imprint materially produces and distributes the separately authored title.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
The matching Steam labels do not disclose the separate author-publisher relationship.
Search Google: How is Don't Wake Me Up and Hosted Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
A material outside relationship limits independent creative control.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

You’re trapped in a malfunctioning virtual reality with no memories. No memories, except of every video game you’ve ever played. Jack into a wild night in a virtual world you’ll never remember.

Armed with puns, pop culture, and a sharp dose of sarcasm, can you muddle your way through levels of satirical video game pastiches, back to reality?

Adventure through virtual worlds alongside a delusional gamer, an actual emo vampire (who really wishes he wasn’t an emo vampire), a poet from outer space, and a dashing princess in shining armor, among others! And perhaps, just perhaps, learn a bit too much about the kind of person you are when the real world isn’t watching.

A satire of the trapped-in-a-video-game genre, and a tragicomedy on the theme of dating sims.

Don’t Wake Me Up is a 400,000-word interactive novel about love in video games, where your choices control the story. Entirely text-based, and driven by your imagination. It is written by Baudelaire Welch, a professional game screenwriter currently working as a companion character designer for RPGs.

  • Play as nonbinary, male, female, straight or queer.
  • Travel through 6 worlds inspired by different video game genres
  • Wield a weaponised top hat
  • Rack your brains in a spaceship escape level inspired by old-school adventure games
  • Compete in a classical music-themed monster truck rally
  • Lose yourself in a cyberpunk casino
  • Date the Ultimate Video Game Fanservice Vampire
  • Or, date the Ultimate Video Game ‘Best Girl’ Waifu
  • A period piece honed in early 2010s internet cringe
  • Bifurcates entirely halfway through the game based on your love interest.

Sometimes true love is a wrong dialogue choice.