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Don't Read It header art

Don't Read It

A missing person left behind only a book. First-person psychological horror.

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Search Google: Who developed Don't Read It?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Don't Read It self-published or published by Admia?Publisher statusHow the game's publishing relationship is classified.
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About the Game

  • Approximate playtime: 1.5–2 hours

  • Indie walking simulator horror

  • Exploration and stealth elements

  • Several unique locations

  • Realistic visuals and immersive 3D audio

DESCRIPTION

During the investigation of a mysterious disappearance, an unusual book is discovered.

Open it once, and the world you know disappears.

What remains are endless doors, impossible places, and a creature that keeps crossing your path, as if it has known where you are going all along.

THE BOOK IS WATCHING

The book stays with you throughout the entire journey.

Sometimes it shows the right way. Sometimes it warns you of danger. And sometimes words appear on its pages that it should never have known.

The deeper you go, the harder it becomes to tell whether it is trying to save you… or lead you somewhere no one returns from.

DON'T LOOK BACK

A creature follows you through every new place you enter.

Sometimes it only watches. Sometimes it starts searching. And sometimes it gets dangerously close.

You cannot defeat it.

All you can do is hide, keep moving forward, and hope it does not notice you this time.