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Don't Panik header art

Don't Panik

It’s 2.5D voxel and pixel art with real videos in the background. It has an innovative mechanic where the player controls two characters at the same time on a split screen. In both, the gravity is inverted. In this duality, anxiety disorder are reflected.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Don't Panik?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Don't Panik?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Don't Panik self-published or published by SneakFly?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Don't Panik and SneakFly funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Don't Panik and SneakFly?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Don't Panik?Release statusWhether and how the game has been released.

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About the Game

Don't Panic is a 2.5D pixel and voxel art puzzle platformer that takes players into a world of challenges and surprises. In this vertical slice, players face the fear of heights through two unique levels, combining intricate puzzles and platforming mechanics that test skills and resilience. Navigate vibrant landscapes filled with clever obstacles and enemies, all set in a retro-inspired visual style. This preview offers a glimpse of the platforming, exploration, and emotional themes at the heart of Don't Panic, where managing panic levels is as crucial as solving each puzzle and landing each jump.