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Don't Drive Dead

Drive, shoot, and survive huge zombie swarms in a top-down roguelite where you build a squad, upgrade your car, and create wild hero synergies. Procedurally generated characters, weapons and levels.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Don't Drive Dead and Direbite Studio funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Build a Squad. Gear Up. Don’t Drive Dead.

The world collapsed under the weight of the undead - but you’re not going down quietly.
Choose your car, rescue survivors, arm them to the teeth, and smash through thousands of zombies in a frantic top-down roguelite where every run becomes a unique, blood-splattered power trip.


Assemble Your Crew of Procedural Heroes

Every survivor you rescue is a fully procedurally generated hero with:

  • A class (Driver, Shooter, Support)

  • Unique traits (“Dogtags”) that boost your run

  • Active skills that you will use in combat

  • Randomly generated weapons that define their role

Mix and match heroes to create powerful team combos - or discover broken synergies that completely reshape your playstyle.


Customize and Upgrade Your Car

Your car isn’t just transport. It’s your fortress, your weapon, and your lifeline.
During each run, install new modules that drastically change how your vehicle plays:

  • Ramming blades

  • Armor plates

  • Engine boosts

  • Utility gadgets

Each module stacks with your heroes’ traits, enabling ridiculous builds and crazy interactions.


Fight Massive Zombie Hordes

This world is packed.
On every street corner and in every alley stands an overwhelming river of undead - rendered in huge numbers and designed to be plowed through, melted, shredded, rammed, or blown sky-high.
Special infected and boss mutants force you to adapt and switch tactics fast.

Procedurally Generated City Runs

No two levels are the same.
Drive through sprawling, procedural urban zones filled with barricades, wrecks, supplies, trapped survivors, and secrets. Every run reshuffles the city layout, enemy density, loot, and challenges.


Roguelite Progression That Matters

The deeper you go, the stronger you become.
Earn XP, unlock new hero traits, discover new car modules, collect stronger weapons, and expand your roster of survivors across multiple runs.


Features at a Glance

  • ⚙️ Mix-and-match car upgrade modules each run

  • 🔫 Randomly generated weapons with unique stats and tags

  • 🧍‍♂️🧍‍♀️ Fully procedural heroes with classes, traits, and personal skills

  • 🧠 Deep synergy system that rewards smart squad composition

  • 🌆 Procedural city levels with varied objectives and encounters

  • 🧟 Thousands of zombies on screen with special mutants and bosses

  • 🚗 Multiple unlockable cars, each with different stats and hero layouts

  • 🔁 Replay-focused roguelite progression