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Domino Clicker

Domino Clicker is a simple clicker game where you can enjoy the thrill of toppling dominoes. With just a click, you can set up plenty of dominoes and revel in the mesmerizing cascade as they fall. It offers straightforward gameplay that anyone can enjoy, providing a calming experience for the mind.

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Domino Clicker?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Domino Clicker?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Domino Clicker self-published or published by Patchwork Technology?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Domino Clicker and Patchwork Technology funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Domino Clicker and Patchwork Technology?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Domino Clicker?Release statusWhether and how the game has been released.

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About the Game

About


Domino Clicker is a simple clicker game where you can enjoy the thrill of toppling dominoes. With just a click, you can set up plenty of dominoes and revel in the mesmerizing cascade as they fall. It offers straightforward gameplay that anyone can enjoy, providing a calming experience for the mind.

Description

In Domino Clicker, players are immersed in the addictive world of domino toppling. With just a simple click, you can set up an array of dominoes and watch the mesmerizing chain reaction unfold before your eyes.
The game offers a captivating experience suitable for players of all ages, combining relaxation with engaging gameplay.

About me

I'm a junior indie game developer working independently on this project. Your support by adding the game to your wishlist would be greatly appreciated. Feel free to share any feedback or questions you may have—I'm here to listen and improve the game based on your input.