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Dodge-imals header art

Dodge-imals

Dodge-imals is a chaotic multiplayer dodgeball brawler where ragdoll physics meets skill-based, team-driven combat. Throw, catch, deflect, and tackle your way through fast-paced arenas built for both hilarious moments and skillful plays.

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Developer
Publisher
Release
May 9, 2026
84 days ago
Steam Reviews
Mostly Positive15 reviews73.3%

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Dodge-imals and Luke Matheson funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Dodge-imals is a chaotic multiplayer dodgeball brawler where ragdoll physics meets skill-based, team-driven combat. Throw, catch, deflect, and tackle your way through fast-paced arenas built for both hilarious moments and skillful plays.

  • Throw with precision to knock opponents out of the arena

  • Catch incoming balls to turn defense into instant offense

  • Deflect and curve throws to outplay your enemies

  • Ragdoll movement creates hilarious and chaotic moments

  • Balls ricochet, bounce, and fly across the arena

  • Players collide, scramble, and recover in real time

  • Shifting platforms that force constant repositioning

  • Environmental hazards that can turn the tide instantly

  • Vertical spaces that reward mobility and awareness

Dodge-imals blends tight, skill-based mechanics with unpredictable physics to create moments that are just as satisfying as they are hilarious.