
Dodge-imals
Dodge-imals is a chaotic multiplayer dodgeball brawler where ragdoll physics meets skill-based, team-driven combat. Throw, catch, deflect, and tackle your way through fast-paced arenas built for both hilarious moments and skillful plays.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
11 itemsAbout the Game
Dodge-imals is a chaotic multiplayer dodgeball brawler where ragdoll physics meets skill-based, team-driven combat. Throw, catch, deflect, and tackle your way through fast-paced arenas built for both hilarious moments and skillful plays.
Throw with precision to knock opponents out of the arena
Catch incoming balls to turn defense into instant offense
Deflect and curve throws to outplay your enemies
Ragdoll movement creates hilarious and chaotic moments
Balls ricochet, bounce, and fly across the arena
Players collide, scramble, and recover in real time
Shifting platforms that force constant repositioning
Environmental hazards that can turn the tide instantly
Vertical spaces that reward mobility and awareness
Dodge-imals blends tight, skill-based mechanics with unpredictable physics to create moments that are just as satisfying as they are hilarious.