
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
9 itemsAbout the Game

Divinestead is an incremental idler where you build a settlement, harvest resources on a 30-second day, and spend divine Favor on Boons that reshape your run. Play actively by working Objectives and clearing enemy camps, or let the settlement gather for you.
One village becomes an entire settlement
There is always something on the map worth your attention
Send Gatherers to extract Offerings, then spend the Favor on Boons
Dig up unique Relics and keep their power for the whole run
Features
Isometric pixel-art settlement building with tile-by-tile expansion.
An automated wood, gold and food economy on a 30-second day cycle.
Two units with their own jobs: Gatherers harvest, Soldiers fight.
A four-path Boon tree: Expansion, Growth, Wealth and War. Fuelled by Favor.
Unique Relics with permanent bonuses, found by Gatherers out in the world.
Enemy camps, raider waves, and more.
Enemies slow you down; they never destroy what you built.
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