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Disminal header art

Disminal

wandering into the uncanny concept of liminality, captured in DV tape format you explore what seems to be another dimension, lost in an endless space that looks human-made but isn't.

Developer
Publisher
Release
May 2, 2024
2 years and 138 days ago
Steam Reviews
Very Positive169 reviews89.9%
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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Disminal and Brian Gonnet funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Disminal and Brian Gonnet?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

Media

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About the Game

Disminal is a First Person Exploration/Walking Simulator experience set in the backrooms where you will be able to wonder through some of it's unsettling and vacant places, is there an exit to be found? or will you be staying here forever, lost between two worlds.

This game will focus merely on immersion and appreciation of aesthetics.

  • Most zones/sections in the game are greatly influenced by YouTube videos and images depicting liminal spaces

  • Featuring a 'MPEG' mode which graphically mimics the artifacts seen in actual low quality videos so as to enhance the immersion.

CONTROLS:

WASD/Left analog: Movement

Left CTRL, LT / RT (L2 / R2) → Hold to crouch

Lef ShiftR1 / RB → Hold to walk faster

Right Click, L1 / LB → Toggle zoom (press again to zoom in/out while held)

Left Click, A / X → Interact

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