
DinoSystem
DinoSystem is a top-down ecosystem and survival simulation. Shape a prehistoric island as a god, or survive inside it as a human while animals, weather, water, terrain and your own body change over time.
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Media
25 itemsAbout the Game
ONE ISLAND, TWO WAYS TO PLAY
DinoSystem is built around a single simulated island. In God Mode, you manage it from above. In Survival Mode, you enter it as a human and live with the consequences.
God Mode
Generate an island, introduce animals, alter the weather, trigger disasters and watch the food web respond. Protect a struggling species, create abundance, or push the ecosystem far enough to see what breaks.
Survival Mode
Start alone with no scripted path. Find water, make tools, build shelter, hunt, fish and prepare for changing seasons. The island is not arranged around the player, and the systems you can manipulate in God Mode are the same ones you must endure in Survival Mode.
NOTHING APPEARS JUST BECAUSE THE GAME NEEDS IT
Animals are born, grow, search for food and water, reproduce, raise their offspring and die. Plants spread according to local conditions.
A species can decline or disappear. A forest can burn. Wet ground can dry out. Predators can run out of prey. The island keeps running whether you intervene or not.
YOUR BODY IS PART OF THE SIMULATION
Survival is not reduced to a few meters.
Body weight, fat, muscle, metabolism, nutrition, temperature, exertion, sleep and physical condition affect one another. How you eat, move and rest changes both your appearance and what your character is capable of doing.
Skills improve through use and can decline through neglect. Clothing, shelter, fire and food matter because they interact with the same underlying systems.
CONNECTED SYSTEMS
Procedural island generation with adjustable world settings
Dinosaurs and other animals with full life cycles
Reproduction, parenting, foraging, predation and territorial conflict
Seasons, day and night, temperature and sunlight
Rain, fog, storms, snow, wind, drought and sandstorms
Puddles, lakes, rivers, evaporation and changing terrain
Vegetation growth, soil fertility, decomposition and fire
Crafting, building, hunting, fishing and cooking
Long-term physical and skill development
God Mode tools for observing and altering the ecosystem
EARLY ACCESS
DinoSystem is a solo-developed project and is still being expanded and refined.
Both game modes and the core simulation are playable now. Late-game variety, onboarding and the remaining God Mode tools are still being improved on the road to version 1.0.
⚠️ WARNING: The Remote Play Together tag is used solely to enable multi-device play and does not indicate any multiplayer functionality.