indiegame.fan
Dino Card Hunt header art

Dino Card Hunt

A roguelike deckbuilder with auto-battler combat. Scavenge for Dino eggs, hatch your party mid-run, and arm cards from your hand. Your Dinos attack automatically.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Dino Card Hunt?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Dino Card Hunt?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Dino Card Hunt self-published or published by Mythmatic?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Dino Card Hunt and Mythmatic funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Dino Card Hunt and Mythmatic?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Dino Card Hunt?Release statusWhether and how the game has been released.

Media

9 items

About the Game

Hunt. Hatch. Fight.

Dino Card Hunt is a single-player roguelike deckbuilder with auto-battler combat. Scavenge for eggs, hatch Dinos into your party, build your deck from their cards, and arm your hand before each battle. The order you play your cards is the order they execute. Once you hit fight, your Dinos attack automatically.

Artifacts

Collect artifacts throughout your run. They give passive bonuses and stack. The more you find, the stronger they get.

Build Your Party Mid-Run

Recruit up to three Dinos during your run. Each one has a role (tank, healer, or damage dealer) and brings its own cards into your deck.

Auto-Battler Combat

Each combat round, draw cards from your deck and spend mana to use them. Arm your cards, hit fight, and your Dinos attack automatically. The order you armed your cards is the order they execute.

An Ever-Changing Island

Every run generates a different path of 16 events: enemy encounters, elite fights, merchants, treasure, and rest stops. A boss waits at the end. Choose between risk and safety as you push forward.