indiegame.fan
Dino header art

Dino

Short 2D games in an open-source Godot project. The games are procedurally generated and feature platforming and top-down gameplay. Originally a monorepo with multiple game jam submissions, Dino has been refactored into a sandbox for exploring and experimenting with new game mechanics.

Steam Page
Release
May 30, 2024
2 years and 64 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Dino?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Dino?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Dino self-published or published by Russell Matney and Danger Russ Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Dino and Russell Matney and Danger Russ Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Dino and Russell Matney and Danger Russ Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Dino?Release statusWhether and how the game has been released.

Media

10 items

About the Game

Dino started as a monorepo for learning Godot and building jam games - in a year, it expanded to support 15+ small games, prototypes, and addons. Those games and tools have been refactored into a few systems to support exploring new game mechanics and procedural generation.

This project is open-source! Check out the code on github, and feel free to fork it or ping me if you want to learn more about how things are implemented!

Purchasing the game is a great way to help support this project's growth - I have plans for more addons, docs, and breaking reusable abstractions out of this code base. Thank you for your support!

Dino features a set of short games using platformer and top-down mechanics that take place across dungeon crawler and metroidvania-style maps.

Dino is an ongoing work in progress! It's a sandbox to create toys and experiments in, and a way to learn/share game dev architecture patterns.

At launch, Dino features only a few games:

- Classic Mode
One side-scroller level at a time, featuring a progression of Dino Battles

- Tower
A platformer about climbing vertically through rooms.

- The Woods
A runner about catching leaves and getting lost!

More games are nearly complete, but still works-in-progress at launch. These will be added in the coming weeks and months!

- Vania
Bringing Dino's side-scrolling entities all together into a small metroidvania.

- Shirt
Similar to Vania, but focused on Dino's Top-Down entities. The name is Tunic-inspired!

- Super Elevator Level
A short beat em up.

- Arcade
Randomized rooms from across the side-scrolling, top-down, and beat-em-up genres.