indiegame.fan
Dimensional illusion header art

Dimensional illusion

Dimensional illusion is a real-time strategy game that combines role-playing with friendly placement. Each map scene is a new experience, and by combining friendly formations and skill combinations, lead your character to defeat powerful bosses.

Steam Page
Developer
Publisher
Release
December 9, 2024
1 year and 235 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Dimensional illusion?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Dimensional illusion?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Dimensional illusion self-published or published by PullluoGame?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Dimensional illusion and PullluoGame funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Dimensional illusion and pullluo?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Dimensional illusion?Release statusWhether and how the game has been released.

Media

11 items

About the Game

  Dimensional illusion is a real-time strategy game that combines role-playing and friendly placement. Each map scene is a new experience, and you can lead your character to defeat powerful bosses by combining friendly formations and skill combinations.

Gameplay Description:

1. Regarding formation:

Free combination of multiple characters, various types of allies, and skills to participate in every battle.

  1. The character has player control and hosting status. In hosting status, basic skills are automatically released to eliminate enemies, while advanced skills can be released under player control,Eliminate enemies to gain experience and upgrade player levels. All characters share player levels, and the higher the player level, the higher the damage caused by character skills.

  2. Click on the friend avatar with the left mouse button to select which type of initial level friend to deploy, and click again to place it in the selected deployment area,

Allies can upgrade or sell through the store located in the upper right corner of the deployment area.

  3. Skills are divided into fixed point release skills and free control skills, with different attributes and usage scenarios. Come and explore together.

II. Map Scene: 

Free selection of unlocked maps to start battles. Multiple control elements in each map scene showcase the gaming experience from different perspectives, allowing you to experience the combat forms in different seasons and styles.

  1. Click on the position of the character avatar to switch control from different perspectives.

  2. The scroll wheel can zoom in and out from the perspective of non player controlled characters, providing more views.

  3. Unlock more maps by participating in battles.

  4. Each victory or defeat in a battle will earn points. Winning battles can earn gems, while losing battles requires reaching the necessary points to earn gems, which can be used to upgrade skills.

  5. Each map has different scene styles, with the default being the basic style. Players can choose to battle in their favorite style scenes.

 III. Role Operations 

Players can control multiple characters to participate in battles, release skills through keyboard keys, walk with the right mouse button, and use the tab key to quickly switch control elements. They can also click on the position of the character avatar to switch.

  1. When not controlled by a player, the character automatically enters the custody state. After the player controls it, it exits the custody state, causing a small amount of damage to the enemy. Under the player's control, advanced skills can be released to deal more damage to the enemy.

  2. Kill more enemies to increase the player's level, and higher levels can deal more damage to enemies.