
Die. Respawn. Repeat.
A fast-paced, minimalist bullet hell where dying makes you stronger. Originally made for a game jam, now polished and released as a free standalone.
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7 itemsAbout the Game
You’re a circle. Everything else wants you gone.
But every time you die, you leave something behind — a glowing shield, a permanent upgrade, a memory of failure turned into a tool for survival.
Die. Upgrade. Try again.
In this neon-lit bullet hell, every death creates a persistent upgrade that stays on the battlefield — blocking bullets, shaping new strategies, and gradually turning chaos into rhythm.
This is a small, free game I made during a game jam.
I liked the vibe, so I decided to polish it up and share it here on Steam. It’s short, weird, and (hopefully) satisfying. No microtransactions, no fluff — just you, the shapes, and the bullets.