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...INDIE
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Play with a die that got tired of just being used and decided to become the game's protagonist. In turn-based combat, he'll do anything to be the hero of that game.
Your main skill will be to attack at the right moment, only then will you be able to reach the end of the game and be a hero.
Fight like a die! Your attack will be the number on the die that is face up, so move wisely.
Features:
Procedural Generation - Procedurally generated environments and enemies;
Permanent Death - Each death is a new experience;
Turn-based combat - Use your best combat strategy;
Rogue-lite - Less harsh and punishing mechanics.
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