
DICEASTER
You won't beat this game — A die that destroys itself to climb. Each face is a hit. Use them all and you become a ball: fast, uncontrollable, doomed. A precision platformer with no checkpoints and global leaderboards.
Developer
Publisher
Release
July 16, 2026
16 days ago
Steam Reviews
2 user reviews2 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
16 itemsAbout the Game
There is a leaderboard at the top. Your name isn't on it yet.
DICEASTER is a precision platformer about climbing with a die that destroys itself. Each face represents one hit. Use them to launch, correct, and push forward. But every hit removes a face.
When the faces run out, the die becomes a ball. Rolling is not a power-up — it's a gamble. You move fast but you can't stop. One mistake erases everything.
The only way is up. The only enemy is yourself. How far will you climb before you break?
DICEASTER is a precision platformer about climbing with a die that destroys itself. Each face represents one hit. Use them to launch, correct, and push forward. But every hit removes a face.
When the faces run out, the die becomes a ball. Rolling is not a power-up — it's a gamble. You move fast but you can't stop. One mistake erases everything.
The climb
- Fewer faces each level — fewer chances to make it
- Physics-based movement where every launch matters
- No checkpoints — fall and you start from where gravity takes you
- Global leaderboards — only the best reach the top
- Steam Achievements tracking your journey (and your suffering)
The only way is up. The only enemy is yourself. How far will you climb before you break?