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Deserter

An immersive isometric stealth RPG about a thief surviving in a decaying totalitarian city. Plan every move, evade traps, and pull off daring heists right under the Party's nose.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Deserter and AskaLot Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Deserter and AskaLot Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 16, 2026Release statusWhether and how the game has been released.

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About the Game

In a world of total control and endless wars, you are John Holden, an AWOL soldier trapped in a grim, war-torn town. Use every available trick to survive and escape this damned city: break into houses, steal food and medicine, hone your thieving skills, and influence the fate of its citizens.

You'll have access to a rich arsenal of tools and devices: from lock picks and crowbars to grappling hooks and dynamite. Additionally, take advantage of your surroundings: find or create alternate routes, stick to the shadows, stay quiet, or use loud noises to cause distraction.

Welcome to the City. Here, every step is monitored by the Party, while behind the scenes ideologies collide and power struggles never end. Heartless bureaucrats occupy the halls of the government. On the streets, looters and smugglers run their business. Behind all the closed doors, people dream of freedom, and the plague reigns over the slums.

Craft your own playstyle with an intricate RPG system offering nearly a 100 diverse skills and talents. Develop your character across 8 different mastery paths to become an elusive pickpocket, a skilled hacker, or a charismatic con artist.

  • Stealth RPG with immersive sim elements

  • Semi-open world filled with secrets and adventures

  • Complete freedom in planning burglaries

  • Deep simulation of citizens’ behavior

  • Exclusively non-lethal ways to deal with the enemies

  • Non-linear story with multiple endings

  • A dark dystopia infused with satire and black humor

  • Further development of the universe created in “Gone Rogue”