
Descent of the Hunted
You are a monster. You’re fresh on the trail of new prey, an isolated wretch vulnerable to your influence. But how will you stalk her? A long pursuit? A slow, parasitic feeding? A devastating ambush? In this psychological horror VN, you determine the manifestation of the beast under your control.
Developer
Publisher
Release
February 25, 2024
2 years and 159 days ago
Steam Reviews
Positive18 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
Descent of the Hunted is a psychological horror Visual Novel where the player controls the monster stalking a poor, tormented soul to whatever end awaits her. Your choices determine the nature of the beast and its physical make up. Her fate is in your hands.
Inspired by transgressive horror like The Babadook and The Lighthouse and taking narrative cues from story-driven classics like Disco Elysium, Descent of the Hunted explores coping with trauma in our modern world of isolation and electronic pacifiers. How little one must do to appear to be managing. How anonymous our suffering. In such an environment, does it really matter if the monsters are outside our minds or within?
CONTENT NOTES: The horror content is unnerving but not gory or startling and a play through of a single route takes about an hour and a half. There are three routes and four endings to explore, plus achievements for different play styles.
Inspired by transgressive horror like The Babadook and The Lighthouse and taking narrative cues from story-driven classics like Disco Elysium, Descent of the Hunted explores coping with trauma in our modern world of isolation and electronic pacifiers. How little one must do to appear to be managing. How anonymous our suffering. In such an environment, does it really matter if the monsters are outside our minds or within?
CONTENT NOTES: The horror content is unnerving but not gory or startling and a play through of a single route takes about an hour and a half. There are three routes and four endings to explore, plus achievements for different play styles.