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Derples Vs Xenos

Explore abandoned underground colonial outposts. Reactivate abandoned systems. Scavenge for resources. Build and maintain defences. Manage your squad's supplies. Fight to survive in turn-based battles against hordes of Xenos. Most of all... find a way to escape!

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About the Game

OVERVIEW:

Lead a squad of Derples in a desperate fight for survival amongst abandoned colonial outposts. Build defences, explore dark un-powered rooms, scavenge for resources and fight brutal turn based battles in an alien-infested hellscape.

GAMEPLAY:

Your Squad: Derples Vs Xenos is fast-paced but turn-based. You control a squad of four Derples each with their own skills/strengths. SARGE: is in charge and can 'give' extra ACTION POINTS to nearby squad members. TECHIE: is the only Derple who can fix broken things. MEDIC: is the only Derp who can heal-up wounded squad members GUNNER: the most accurate at firing and most proficient at melee combat.

Your objective: Various mission types mean different objectives. 'Escape' - find the escape pod and ready it for evacuation. 'DNA' - located a 'brute' alien, lure it into the analysis chamber and evac the base with its DNA sample. 'Purge' - plant a timed charge in the chamber where the aliens are entering the base. 'Cleanse' - clear the base of alien 'weeds' that are rapidly infesting it. 'Rescue' - find colonists that have been entombed in alien slime and escort them to your escape shuttle. 'Holdout' - stay alive until the turn countdown reaches zero!

GAMEPLAY MECHANICS:

Fix - find or make components needed to activate machinery in the outpost.

Defend - build barricades, power up doors, find and deploy gun turrets to defend a safe perimeter.

Resource Management - located material units to make much needed items, assign pickups and resources to the squad member who can make most efficient use of them.

Explore - enter unpowered zones and power them up, find pickups, spot hazards, open loot crates.

PROGRESSION:

Twenty solo missions of various types, that become unlocked as your global score increases. Sometimes, you might need to replay a mission 'smarter' to buff your score up! New unlocked levels, reveal new weapons and buffs!

FEATURES:

Solo gameplay - a 20-mission campaign

Co-op gameplay - play these missions with up to 3 friends each playing a different squad member.

Cross-platform - Mac/PC players can play together seamlessly.

Leaderboard - solo players can compete for the monthly top spot based on their accumulated score, while the members of a co-op team can compete for the top spot for best team score in a mission. Prizes will be awarded for the best players!

Playtime - on average a co-op games takes 1/2 an hour. Solo time per mission... longer if you're the cautious type.

Music/Ambience - context sensitive music responds to the tension level.

'HERO MOMENTS':

  •  using the flamethrower to clear out aliens and weeds. Satisfying as &%$@!

  • dropping a dead squaddie into the DNA replicator to 'regrow' him. (mind the 'buzz saw')

  • racing for the shuttle as your turns count down!

  • setting up a sentry turret in the perfect spot to cover multiple angles of fire (then watch the ammo 'countdown'!)

  • rescuing Derple colonists and trying to keep those dumb idiots alive.

PRIZES:

We will maintain and update hourly a leaderboard for solo and multiplayer. At the beginning of every month the players who are on the top spot will earn a 'Winners Crown'. When a player has earned 5 Winners Crowns they can contact us through the Steam page to get their prize - and what is that prize? The original concept art for the game, pencil sketches and inked designs, signed by... me :)