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Deprivation header art

Deprivation

A tragic story in the genre of domestic horror about loss, and life after loss. A walking, cooking, and driving simulator. There is a place where she will always be near.

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Search Google: Who developed Deprivation?Developer scaleThe operating scale of the game's developer.
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About the Game

What do you do when no one and nothing can help you?

Deprivation is a story about refusing to let go, refusing to forget, refusing to renounce — even when it is no longer in your power. It is a story about love that refuses to give up, even when your own mind tells you to.

Instead of blasphemous attempts to "come to terms with reality," instead of the treacherous efforts to reject any memory of the past, of the happiness that was taken from you, instead of feelings-numbing depressants, instead of useless soul-baring, instead of the saccharine crocodile tears of family and acquaintances — you decide to stop running. To stop hiding. To stop "curing love."

Gameplay

  • Walking simulator

  • Cooking simulator

  • Driving simulator

  • Decisions affecting the ending

Key Features

  • The warm aesthetic of old analog monitors combined with modern RT technologies

  • A variable system of alcohol and drug intoxication

  • The sensation of unrestrained pain

  • An abundance of surreal, horrifying visions