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Demra: Rifts of War

Classic 90s RTS gameplay mixed with direct hero control and grid-based real-time movement. Command your army and wield powerful light magic to fend off the demon invasion.

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About the Game

The classic gameplay of a 90s RTS game - Build your base, accumulate resources and troops and crush the enemy base - combined with direct hero controls.

Click to move your hero around a grid.

Aim and rightclick to shoot at enemies.

Set flags to give commands to your army.

Learn powerful spells and cast them to support your army or damage the enemy.

This combination of hero controls, indirect army commands and classic base building creates action packed arena like RTS battles.

Quickly capture sawmills and goldmines to setup your economy with passive income.

Place your buildings freely and start trainings troops.

Troops automatically scout the map for you and capture additional mines.
Early small skirmishes with the enemy trying to do the same.

Secure your mines with towers and try to control the map.

Constant encounters with the enemy while racing to the next tech tier to deploy stronger high tier units.

Muster a strong enough force with tactical advantage to overcome enemy defences. Understand their strength and weaknesses to find good counter strategies.

Singleplayer:

  • Skirmish missions with handcrafted challenges for this classic fast paced RTS feel.
    (Or slower paced depending on what map and settings you choose)

  • A 15+ mission single-player campaign featuring fully voiced mission intros and in-game voice-overs.
    Here you will have slower introduction to the game mechanics and more varied pacing over all.

Main Features:

  • Playable human faction Iron Fist with six troop types, upgrade versions and modifiable within the campaign.

  • Enemy necromancer/ demon faction Shattered Creed with asymmetric unit types and their own special abilities to counter.

  • Many building types with upgrades and economy boosts.

  • Enemy faction A.I. with various build orders and strategies (Rush, Turtle, Unit focus, ...).

  • Campaign Loadout System: Unlock modifiers with trade-offs to adjust your playstyle and try out new strategies.

  • Five hero spells that can be leveled up and modified during the campaign.

  • Three difficulty settings for the campaign with an unlockable game plus mode for a big challenge.

  • Three different biomes (Forest, Swamp and Demon World) with variancing map design.

  • Varied mission objective system to offer other challenges besides defeat all.