indiegame.fan
Demon With A Candy Crisis header art

Demon With A Candy Crisis

A quick and easy 3d platformer playing as a demon that needs to quench its thirst for candy. Travel through hell to get to the surface to find someone's secret stash of candy.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Demon With A Candy Crisis?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Demon With A Candy Crisis?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Demon With A Candy Crisis self-published or published by Ethan Shea?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Demon With A Candy Crisis and Ethan Shea funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Demon With A Candy Crisis and Ethan Shea?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Demon With A Candy Crisis?Release statusWhether and how the game has been released.

Media

8 items

About the Game

Demon With A Candy Crisis is a fast, lighthearted third-person platformer about escaping hell for one simple reason: candy.

Dash, jump, and run your way through compact, linear levels built for speed. Collect candy to unlock optional debug-style modifiers that let you tweak the experience—whether you want to experiment, break the rules, or just add some chaos.

No bloated systems. No heavy lore. Just movement, flow, and fun.

Features

  • 13 Replayable Levels: Designed to naturally guide the player, so you can always be moving forward without getting lost on where to go

  • Smooth, Unrestricted Movement: Keep running, jumping, and dashing while it feels responsive and fluid, with no stutter or jank

  • Debug Store: Spend collected candy on 10+ optional debug-style settings to change how the game plays

  • Low-Penalty Deaths: Die as much as you want as the frequent checkpoints keep the action moving and frustration low

    Built in tutorials explained in game by a friendly box