
Delivery man simulator
A realistic courier simulator with a minimal interface and music written by a neural network
Developer
Publisher
Release
April 25, 2018
8 years and 100 days ago
Steam Reviews
Mostly Negative31 reviews29.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
You are a courier in the furniture delivery service.
Yesterday you drove a chair to Tomato Street, and today - a mirror on Lenin Avenue.
And again the car broke down - which means that all the daily earnings will go to repair.
The only thing that will brighten up these working days is music. Every week a single track is added to the radio in the rotation. What will be a hit in February? And in October?
A realistic courier simulator - every day is similar to the previous one. Routine. Only addresses and cargo for delivery differ. Everything, as in life.
Minimalistic text interface. Get a check-list with assignments for each day and execute them for income.
A random list of cases for each game day - a lot of combinations of subject-address, there will be almost no repetitions.
Music written by a neural network is a unique soundtrack for every game week. But you can choose manually in the settings you like the melody, and it will not interrupt during the game.
Yesterday you drove a chair to Tomato Street, and today - a mirror on Lenin Avenue.
And again the car broke down - which means that all the daily earnings will go to repair.
The only thing that will brighten up these working days is music. Every week a single track is added to the radio in the rotation. What will be a hit in February? And in October?
A realistic courier simulator - every day is similar to the previous one. Routine. Only addresses and cargo for delivery differ. Everything, as in life.
Minimalistic text interface. Get a check-list with assignments for each day and execute them for income.
A random list of cases for each game day - a lot of combinations of subject-address, there will be almost no repetitions.
Music written by a neural network is a unique soundtrack for every game week. But you can choose manually in the settings you like the melody, and it will not interrupt during the game.