indiegame.fan
Delegatory header art

Delegatory

A short incremental game about climbing the ranks within a dystopian retro-future corporation. Delegate tasks to your increasingly underpaid team of interns. Leverage a large branching skill tree to upgrade your team's efficiencies, and unlock unique powers.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Delegatory?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Delegatory?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Delegatory self-published or published by Alex Coleman?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Delegatory and Alex Coleman funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Delegatory and Alex Coleman?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Delegatory?Release statusWhether and how the game has been released.

Media

9 items

About the Game

A short incremental game about delegating tasks within a dystopian retro-future corporation.

Prioritise, Delegate, Increment.

As the newest manager at DELEGATICORP, you are responsible for prioritising and delegating tasks to your team of increasingly underpaid interns.

Learning and Development

A large branching skill tree enables you to grow your team, hone your delegation abilities, and unlock efficiencies.

Performance is Rewarded

Meet your targets within the review cycle to earn promotions, and climb the corporate ladder.

Features

  • Round-based incremental game.

  • Hundreds of branching upgrades.

  • A diverse team of several Interns, each with unique abilities with overlapping effects.

  • Neon-soaked lo-fi visuals.

  • Approximately 3-4 hours of gameplay.

  • Human-generated art, code, writing, and music.