indiegame.fan
Deformity header art

Deformity

Deformity is a turn-based fantasy strategy about a world dominated by sins.

Steam Page
Release
October 19, 2021
4 years and 288 days ago
Steam Reviews
8 user reviews8 reviews62.5%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Deformity and Andrey Larionenko funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

7 items

About the Game

Turn-based fantasy strategy. Elves, Dwarves and Humans lived in peace for hundreds years. But the quiet life spoiled them. Sins grew and led to war.

Features

  • World map consists of hexagonal cells and is divided into sectors.
  • Colonize sectors to develop your empire.
  • Sector is fundamental economic unit with resources and buildings. The maximum allowed number of buildings is limited for each sector.
  • Units with unique parameters and different attack types. Hero is unique powerful unit.
  • Units use sectors for global movement and cells in combat.
  • Turn-based combat takes place between two sectors at the world map. Terrain and buildings affect combat.
  • Each race has a dominant sin and demon-patron with unique gifts tree. Acceptance of gifts greatly strengthens the army. But with time people will rely more and more on faith and become weaker.
  • Unique technology trees for each race.
  • Growing population consumes food and is limited by number of houses.