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DEFICIT

You are a corporate espionage freelancer. Your latest assignment: steal the reality-shifting Interpolator from the sprawling research labs of Project Sidereal. Use the device to escape the grueling defensive layers of Hadrian's Wall and cross the threshold into the strangest frontiers of reality.

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Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer.
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About the Game

Designation: [Carrie]. Location: [Project Sidereal]. 

Assignment: under the instruction of your shady benefactor known only as [The Client], you must steal the [Interpolator] and use it to escape the sprawling research labs of Project Sidereal.

Project Sidereal is housed within Hadrian's Wall, a maze of concrete warrens and liminal installations policed by the seasoned officers of the Oversight Taskforce

Sneak past them, turn their defensive systems against them or take them head-on: the best path through the manifold dangers of Project Sidereal is yours to choose. 

One final instruction: avoid the attention of the Overseer and his legion of mechanical Prosecutors, at all cost. 

As always: if you get caught, you're on your own, freelancer. 

FEATURES 

  • Single-player campaign FPS with an emphasis on chaotic close-quarters combat, creatively lethal tools and environmental havoc

  • Exploration: take the direct route or find the path less travelled through the warrens of Hadrian's Wall

  • Open wormholes to terrifying frontier realities on valid surfaces to navigate otherwise impassable liminal spaces

  • Face a medley of adversaries: haphazard Oversight Officers, ruthlessly precise Servitor mechanoids and frangible UAVs

  • Hammers, screwdrivers, paintcans, bricks, batons, pistols, SMGs: any item makes for a tremendous weapon in the hands of a skilled freelancer