indiegame.fan
Defense Of Village header art

Defense Of Village

This is a roguelike tower defense game focused on builds and decision-making. In every run, map layouts, enemy compositions, shop offerings, and rune rules are procedurally altered. There are no fixed solutions you can rely on—only choices made under constantly changing conditions.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Defense Of Village?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Defense Of Village?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Defense Of Village self-published or published by Tangha Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Defense Of Village and Tangha Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Defense Of Village and Tangha Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Defense Of Village?Release statusWhether and how the game has been released.

Media

5 items

About the Game

Defense Of Village is a Roguelike strategy game that blends route selection with tower defense fortification. Craft unique defensive setups, face varied enemy types, and collect rule-altering relics to protect your village.

Build Your Defense

Choose your towers carefully! Each battle presents enemies with different traits. Will you pick off targets with Arrow Towers, burn groups with Magic Towers, or rely on the heavy burst of Cannon Towers? Every tower has its optimal use. Combine and arrange them to maximize your defensive line.

A Shifting Battlefield

Each journey reshuffles the node paths across the world map. Will you head to the shop to complete your build, challenge an elite for a rare relic, or take the safer route to steadily accumulate resources? With different enemy compositions, rune combinations, and relic discoveries, every decision you make shapes the course of your adventure.

Rule-Altering Relics

Defeating elites and bosses grants you powerful items called relics. These can fundamentally change how you play—one might refund extra resources when you dismantle a tower, another could make slowing effects chain between enemies. But choose wisely: once a relic is taken, there is no turning back.

Rune Crafting & Tactical Choices

Equip towers with runes to apply slow, vulnerability, critical strike, or burn effects, gradually forging a unique build. In battle, you can actively cast spells like Meteor or Frost Domain to turn the tide, but cooldowns persist across encounters—deciding when to play your trump card demands careful judgment.

Key Features

Multiple tower types, each with distinct upgrade paths

Six active spells with cross-battle cooldowns that reward timing and foresight

A deep rune system supporting slow, vulnerability, critical, and burn builds

Dozens of scrolls as one-time tactical supplements

Elites and bosses that drop rule-altering relics

Multiple distinct encounter phases and enemy types

World map route selection where every fork is your choice