indiegame.fan
Defense of Nations header art

Defense of Nations

A base defense shooter in the vein of flash game classics like Elona Shooter and Defend Your Castle but with a satirical, political-sim twist. Shoot hordes of monsters, negotiate your operating budget, and navigate international rivalries, all for The Good of Humanity ™️!

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Defense of Nations?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Defense of Nations?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Defense of Nations self-published or published by The Goodship Friendship?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Defense of Nations and The Goodship Friendship funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Defense of Nations and The Goodship Friendship?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Defense of Nations?Release statusWhether and how the game has been released.

Media

9 items

About the Game

Overview

In a fictional world very similar to ours of the 1980's, humanity suffers endless hordes of Kaiju and Abominations assaulting from all fronts. You play as a newly promoted Captain in the international military leading the defense as part of the aptly named Defense of Nations Treaty (DONT).

Your job should be straightforward: shoot monster, reload, shoot again, repeat until they're all dead or you are.

But after a couple decades of fighting against existential threats, it seems humanity has gotten comfortable enough—or at least familiar enough—with their situation to turn it into another giant, bureaucratic machine. Darn.

Ah well, better learn how to fake a smile and deflect their nonsense so you can get back to shooting eldritch horrors in the face for The Good of Humanity ™️.

Gameplay

A Base Defense Shooter
At the heart of the game is the classic castle/base defense formula: enemies strut on over from one side of the screen to break your stuff on the other, and you have to shoot them down from your little podium before they can.

After each mission you get the chance to mend your defenses and upgrade your arsenal to prepare for whatever comes next.

Budget Negotiation!
With what money you might wonder? The monsters sure aren't dropping any. Looks like all of it will have to come from the DONT Organization's operating budget. So better convince your Military Account Spending Managers (MilSpAMs) that you're a stellar Captain so you can get properly equipped. Solo fighting hundreds of towering creeps is just a tad bit risky, afterall.

Explore the Organization
And when you're not caught up in all that, you're the perfect victim for whatever other crazy schemes your peers and the associates have cooked up! Congrats! As you explore the organization on your break time, you might make new friends, terrible enemies, find some good blackmail material, or maybe God will smile upon you and you might actually receive something useful for your real work.

The choices you make as you interact with the colorful cast of military staff, diplomats, and political figures may even change the trajectory of your playthrough—or maybe more importantly—the amount of points you'll get at the end.