indiegame.fan
Deeper header art

Deeper

Deeper is a short horror management game focusing on stress and being stuck in a submarine

Steam Page
Developer
Publisher
Release
June 25, 2026
38 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Deeper?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Deeper?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Deeper self-published or published by PbnjGuy?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Deeper and PbnjGuy funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Deeper and PbnjGuy?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Deeper?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Features

-Manage your fear

-monitor your heart rate

-survive the depths from both inside and outside

Gameplay

Each depth introduces new threats, and objectives. You will need to repair failing systems, check security cameras, use the periscope, decide when to sleep, and learn how each creature behaves before panic makes the decision for you. The deeper you go, the more the ocean starts to feel less empty.

Built around tension, resource management, and close-quarters horror, the game is designed to make simple actions feel risky. Looking through the periscope, checking a note, or waiting too long can change the night completely. The submarine is your shelter and your prison treat it well.


Story

The world did not end in fire... It rose,

The oceans didn't rise instantly. There was no single impact. There was no warning from the sky. Most importantly there was never a miracle technology to escape into the stars. Humanity had spent centuries reaching upward, only to find their limits. with the nearest habitable worlds farther away than any lifetime could cross, there is nowhere else to go.

Now the last record of the old world lies beneath impossible pressure. You pilot a small submarine into the depths, searching for answers in places mankind was never meant to return to. Every descent has brought you closer to what may be answers.

The ocean is not just empty space between ruins. Something has changed down there. Shapes move beyond the glass. Voices echo through equipment that should be dead.

With escape to the stars impossible and the surface nearly gone, the only direction left is down. Reach each the depths complete your objectives, and uncover what humanity buried beneath its own drowned world. You need to go deeper.