
Deep Space Directive
Resource management without micro-management! Build, defend, and optimize your ever-growing industrial colony in a dynamic hex-tile world. Buy low, sell high to expand and upgrade your base. Even your enemies are a resource to be exploited. Profit waits for no one!
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Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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10 itemsAbout the Game
Deep Space Directive is a base-building and resource management game about expanding, exploring, building, upgrading, and of course, defending. Your directive is to generate corporate profit by expanding and exploiting the resources in the world around you.

Build supply chains of mines and power sources to feed your hungry smelters, factories and refineries. The corporation demands profits and rising stock prices!

A constant stream of fuel cells and raw resources are needed to keep your defenses functioning and your colonists fed. Collect, refine, and process resources. Fuel cells and ore are needed for buildings and colonists need water and food. As your population grows you can support more and more buildings.

You were sent to build mines and factories, but when you landed you discovered it wasn't that easy. How will you defend your base? Powerful stationary towers or mobile but weaker units? Keep your energy supplies topped up before night falls or risk destruction.

The enemies are more that just a drain on your resources. The Terrene resource dropped by the enemies can be used to help expand outward to find new resources.