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DECEIVER header art

DECEIVER

Launch your spider drone at walls, ceilings, and enemy heads in this indie multiplayer shooter where "move" and "attack" are synonymous.

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Updated: Jul 14, 2026FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

Details

  • PC/Mac/Linux
  • Online multiplayer - up to twelve players
  • Nine maps
  • Assault, CTF, and deathmatch game modes
  • Play online or offline with up to four splitscreen players

The game features true 3D combat, with spider drones crawling on walls and ceilings and launching themselves at enemies. It sports a vector geometry art style inspired by the 1982 sci-fi film "Tron", and powered by a custom engine. Everything is built from vectors, right down to the font.

Unique features

  • Experience true 3D combat - crawl on walls and ceilings
  • Don't just launch bullets at the enemy, launch yourself!
  • Create your own virtual dedicated server for free
  • Custom engine provides silky-smooth performance and instant load times
  • Everything built from vectors rather than pixels, right down to the font
  • Open source