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Death Ring

Death Ring is a casual action roguelike in which you will have to force your way through hordes of undead in search of the human world’s main artefact. Numerous scenarios of each character’s development based on random dropping items will make your runs unique.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
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About the Game

Death Ring is a casual action roguelike in which you will have to force your way through hordes of undead in search of the human world’s main artefact.
Numerous scenarios of each character’s development based on random dropping items will make your runs unique.

Casual mechanics

  • You control only the movement of the character and the choice of weapons.
  • The fire is carried out automatically.
  • Collect coins and crystals dropped from opponents.

Roguelike mechanics

  • With each character level up, you need to choose one of three randomly dropped items.
  • There are over a hundred unique items in the game.
  • Luck and your choice will allow you to create unique builds.

History of the game development

The Death Ring was meant to be the third game in a series of experimental shoot 'em up games, after Bloody Walls and DED. The game prototype was developed back in 2017. In the course of testing various elements of the game mechanics I failed to create a game that would be interesting and captivating, which led to the project suspension.
After the popular Vampire Survivors game was released, I finally realized in what way Death Ring should be modified, so roguelike elements were introduced and the fire control option was eliminated.
Five years have passed since then, and the game is finally going to enter its early access phase.