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Death Club: Our Dead Pawns

You have been hired as a Death Record Keeper and have become a partner in the game of Eternal Death. The only problems bothering you are just a few minor ones: Who are you? What do you want to do? Is today the first day or the last day?

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Death Club: Our Dead Pawns?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Death Club: Our Dead Pawns self-published or published by Wise games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Death Club: Our Dead Pawns and Wise games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Death Club: Our Dead Pawns and NerveSingerStudio?Creative controlWho appears to retain creative control of the game.
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About the Game

Key features

  • the absurd afterlife space (say goodbye to life-centered ideology!)

  • Rich option branches

  • First-person immersion experience

  • Rich, mysterious, even cryptic texts and (beyond your imagination) inner monologues.

  • Self-doubting games? Self-denying games? Self-shaping games!

(Might trigger thoughts about life)

You will start to...

  • Gain perception.

  • Discuss them with your inner speakers.

  • Make choices.

  • Open paths for yourself.

A turn-based gameplay...

  • Collect DEAD chess pieces

  • Play chess with mysterious opponents

  • Got to know their names.

About localization

All texts translated from Chinese. If you have any questions about the translation, please contact!

Looking forward to receiving feedback and suggestions regarding "DEATH CLUB: OUR DEAD PAWNS".

(As this game was developed by a solo developer, but she will try best to reply promptly!)