
DeadWeight: A Lullaby
A baby fell. You jumped after it. God didn't like that. DeadWeight: A Lullaby is a psychological narrative experience about guilt, judgment, and the weight of human intent.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
15 itemsAbout the Game
A newborn falls. You leap after it. Time freezes.
What awaits you is not judgment in life or death, but something in between.

Deadweight: A Lullaby is a psychological narrative adventure that blends interactive storytelling with philosophical and metaphysical themes.
You play as Elian, a not-so-ordinary construction worker who is suddenly thrown into an impossible moment. A falling body, a split-second decision, and a reality that refuses to move forward.
Time stops.
From that moment on, the game shifts into a layered, choice-driven experience where your decisions shape not only the outcome, but the meaning behind it.

You will traverse environments distorted by perception and fragmented memories.
Throughout your journey, you will encounter unsettling and emotionally charged sequences that challenge perception, morality, and self-justification, moving through moments of silence, confrontation, and psychological torture.
At the center of it all is a presence that guides and helps, yet also judges and punishes. A figure that pushes you toward answers that feel increasingly unbearable.
What to Expect
Choice-Driven Narrative
Every decision matters. Engage in branching dialogues and philosophical confrontations that lead to multiple outcomes.Psychological & Existential Themes
Explore questions of morality, guilt, innocence, and free will through intense interactions and symbolic storytelling.Hybrid Visual Style
A blend of pixel art side-scroll gameplay and illustrated panels enhances immersion and emotional impact.Dynamic Conversations
Engage in dialogues with a mysterious higher being that challenges your perspective.Multiple Endings
Your choices define Elian’s fate, and possibly something far greater.Focused Experience
A compact, story-rich experience designed to be completed in 45-60 minutes, with replay value through alternate paths.
Core Gameplay
DeadWeight is built around:
Dialogue Choices
Decisions Under Ethical Pressure
2D Side-Scrolling Exploration
Narrative-Driven Progression
Tone & Content
This game contains intense psychological themes, including:
Strong Emotional distress
Moral Dilemmas
Dark and disturbing imagery
