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Deadly Descent header art

Deadly Descent

A co-op horror looting game about exploring luminal spaces, evading monsters, gathering valuable loot and selling it to meet the quota

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Deadly Descent?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Deadly Descent?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Deadly Descent self-published or published by Neuro Solutions?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Deadly Descent and Neuro Solutions funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Deadly Descent and Neuro Solutions?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Deadly Descent?Release statusWhether and how the game has been released.

Media

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About the Game

You are a robot owned by Neuro Solutions corporation.

Your task is to descent into Luminal Levels, collect loot and bring it back. You need to fulfil a quota every 3 days or you’ll be disposed of. As you descent deeper, the more dangerous it gets but the more valuable loot you’ll find.

Each level is a procedurally generated labyrinth with randomly spawned loot and monsters on them, that behave on their and try to kill or mess with the player. When you fulfill your quota, it goes up so you'll have to take bigger risks if you don't want to get disposed of.

You can gather up to 3 of your friends to go with you. You can talk on far away distances using special devices found on the levels, or with a headlamp that synchronizes between all players, allowing for simple or complex communications.

Sometimes, on the levels you will encounter mysterious devices that will force you to make tough choices...

On your base, you’ll be able to buy and open gifts from the company that will contain useful items - i.e. flashlights or item scanners.