indiegame.fan
Dead Don't Die header art

Dead Don't Die

Dead Don't Die is a zombie-apocalypse tactical shooter with emergent combat. Battle gangs of thugs in lethal gunfights, rescue survivors, and evade the undead.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Dead Don't Die and Green Truck funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

13 items

About the Game

In the world of Dead Don't Die, your mission is to hunt down Elliot Slade - a traitor, a murderer, and maybe even a serial killer. In your way are corrupt gangs and hordes of the undead.

Game features:

  • Intense gun and melee combat, with high-stakes. Enemies are smart, use cover, and deal high damage

  • Emergent gameplay mechanics mean each combat encounter is unique and no playthrough is quite the same

  • Everybody is infected, and everybody comes back

  • Huge arsenal of guns, grenades, RPGs, swords, axes, shields and other items

  • 4 characters to choose from, each with their own twist to the story, and unique abilities

  • AI controlled teammates bring chaos to the battlefield

  • Physics-based world with high interactivity

  • Innovative mechanics for a top-down shooter, like latching zombies you need to shake off, physics doors, and swimming

  • Line of sight and hearing particles - see only what your character can see and see what your character can hear