
Developer
Publisher
Release
July 15, 2020
6 years and 18 days ago
Steam Reviews
Positive12 reviews91.7%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
17 itemsAbout the Game
Inspired by real life events in an office . . .

Not Chatty Cathy!
You must help Dave get his coffee each level by collecting all the coffee beans and making it to the coffee maker without getting caught by Chatty Cathy in PacMan inspired gameplay.

You succeed, you get paid.
You fail? . . . there's always tomorrow
Go home. Buy stuff online. Eat dinner with the wife.

Then repeat . . . until retirement.

Make sure you make enough money and buy everything you need to keep you entertained in retirement!

Development by Lou Bagel, including art, programming, and game design.
Audio by Scowsh, including Soundtrack and Sound Effects.

Coffee
Dave Needs His Coffee . . .Not Chatty Cathy!
You must help Dave get his coffee each level by collecting all the coffee beans and making it to the coffee maker without getting caught by Chatty Cathy in PacMan inspired gameplay.

You succeed, you get paid.
You fail? . . . there's always tomorrow
What Next?
Go home. Buy stuff online. Eat dinner with the wife.

Then repeat . . . until retirement.
Retirement . . . Now What?
That is the real question, isn't it?
Make sure you make enough money and buy everything you need to keep you entertained in retirement!
By The Numbers
- Story Mode and Arcade Mode
- 32 Purchase-able Items
- 25 NPCs to discover at the water cooler
- 12 Power Ups to Rout Chatty Cathy
- 7 Tunes to groove to during normal levels; 15 tracks total in game
- 70 different floors (aka levels)

Development by Lou Bagel, including art, programming, and game design.
Audio by Scowsh, including Soundtrack and Sound Effects.