indiegame.fan
DarkSwarm header art

DarkSwarm

DarkSwarm is a top-down tactical co-op shooter for 1-4 players. Deploy to lost colonies, face thousands of enemies, and extract valuable resources through procedurally generated levels. Combine four distinct classes and watch your fire!

Developer
Release
Coming Soon
Steam Reviews
No reviews yet
...INDIE
One tap. No account needed.No votes yet
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher operates under public or major corporate control.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
A public or major corporate publisher has a material publishing role.
Search Google: How is DarkSwarm and Ghost Ship Publishing funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for DarkSwarm and Bitfire Games?Creative controlWho appears to retain creative control of the game.
Updated: Aug 13, 2026Release statusWhether and how the game has been released.

Media

8 items

About the Game

THOUSANDS OF ENEMIES. FOUR OPERATIVES. ONE WAY OUT.

The colonies are lost. The contracts are still open.

DarkSwarm is a top-down tactical shooter for 1-4 players. You are a bioprinted mercenary working for Valstorm, a private military corporation with clients to satisfy and investments to recover.

Deploy solo or squad up online. Recover sensitive data, extract valuable resources, and carry out dangerous operations on worlds overrun by the DarkSwarm.

Whatever happened here, someone still expects a return on their investment.

FACE THE SWARM

Thousands of creatures can flood the battlefield at once. Bring devastating weapons, control the approaches, and cover your teammates when the swarm closes in.

Hold your ground or fight your way through. You are not here to kill everything on the planet. You are here to finish the job.

ADAPT TO EVERY DEPLOYMENT

Procedurally generated levels mean unfamiliar routes, new layouts, and tactical decisions on the move.

Scout ahead, use stealth and hacking to gain an advantage, or blast through parts of the environment to create another way forward. Plan your approach together, and be ready to change it!


FOUR CLASSES. ONE CONTRACT.

Choose between Assault, Engineer, Support, and Infiltrator. Each brings distinct abilities, equipment, and a different approach to getting the job done.

Combine your strengths, coordinate your firepower, and revive teammates when things go wrong. Keep an eye on your firing lanes: friendly fire makes an expensive operation even more expensive!


EXTRACTION IS THE OBJECTIVE

Push into abandoned facilities, secure the objective, and get your haul to extraction. Valuable data and rare materials make these worlds worth returning to. Getting them out is your problem.

Sara, your mission commander, directs operations from orbit. She has a contract to fulfil and a squad to keep alive. Preferably both.


PREPARE FOR THE NEXT CONTRACT

Earn credits by completing missions. Recover fabrication schematics and materials from the field. Develop your operative through progression, weapons, gadgets, and customisation, and assemble a loadout that works for you and your squad.

Valstorm provides the assignment.
You provide the results!

YouTube Videos

Most viewed

No videos are available for this game yet.

User Comments

Join the conversation in this game’s community chat.