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Dark Dreams on Diverging Roads

Drive through the world as a famous author in this upcoming free narrative game. Manage your fuel (coffee) and figure out how to navigate with no GPS and a broken radio. Meet a host of interesting characters and don’t forget to LOOK BEHIND YOU.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Dark Dreams on Diverging Roads?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Dark Dreams on Diverging Roads?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Dark Dreams on Diverging Roads self-published or published by Atiya?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Dark Dreams on Diverging Roads and Atiya funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Dark Dreams on Diverging Roads and Kotiya?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Dark Dreams on Diverging Roads?Release statusWhether and how the game has been released.

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About the Game

Who are you?

You are a famous author embarking on a global book tour to promote your latest release.

During this tour your will:

  • Drive in an old beat up car with no GPS and a malfunctioning radio

  • Travel through unique locations resembling a pop up book

  • Plan your coffee shop visits to make sure you don’t run out of fuel

  • Encounter interesting characters (and unexpected passengers) during interactive visual novel segments

Will you be able to make it through your book tour in one piece? Or will you find yourself succumbing to what lurks in your back seat...?

Meet the dev team

Kotiya is comprised of two developers:

  • Atiya Nova is a professional game developer who previously released “You’re Not Family”. She’s handling the code, narrative, 3D models, UI, game design, and sound design.

  • Kodey Owen is a pen and ink artist who will be contributing hand drawn illustrations and helping with the editing, QA, game design, and sound design.