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Cyberpulse

A physics-based twin-stick shooter where you never fire a single bullet. Grab, yank, and hurl viruses into molten firewalls using cyberkinetic forces. 50+ handcrafted levels, local co-op, and 4-player versus. Master a genre-bending mechanic that turns every enemy into a weapon.

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Developer
Publisher
Release
May 21, 2024
2 years and 72 days ago
Steam Reviews
Positive35 reviews97.1%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Digital Tribe meets the large-publisher game and partner thresholds.
Search Google: Is Cyberpulse self-published or published by Digital Tribe?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Cyberpulse and Digital Tribe funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Cyberpulse and Scherzo Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
Digital Tribe is listed as a separate publisher for this release.

Media

22 items

About the Game

Forget bullets. In Cyberpulse, your weapon is physics.

Grab viruses with cyberkinetic forces. Slam them into each other. Fling them into molten firewalls. Yank an incoming enemy and use its momentum against the next wave. Every enemy on screen is a projectile waiting to happen — if you're fast enough to see it.

Cyberpulse is a twin-stick arcade shooter that inverts the genre's core rule: instead of shooting, you throw. The result is a game built around spatial awareness, reaction speed, and the deeply satisfying physics of sending a virus careening into a wall at full speed.

CHALLENGE CYBERSPACE

Fight your way through over fifty unique levels filled with a diverse cast of enemies looking to take you down. Outmaneuver waves of viruses, conquer new game modes, and battle mighty bosses as you unlock the secrets of this digital dimension.

Campaign

  • 50+ handcrafted levels across a full single-player campaign

  • Diverse enemy types, each requiring a different read on how to throw them

  • Boss encounters that test your mastery of the core mechanic

  • Play solo or bring a friend in local 2-player co-op

Multiplayer

  • 4-player versus mode with fully customizable match settings

  • Dozens of rule variations — create a unique experience every session

  • Built for couch play: anyone can pick up and compete from round one

Feel

  • Tight, responsive twin-stick controls tuned for both keyboard and controller

  • Handcrafted levels with randomized elements — replayable without repetition

  • Designed by a solo indie dev, inspired by the games he played with family growing up

If you've played twin-stick shooters and wondered what it would feel like to use your enemies as ammunition — this is that game.