
Cyberpolis
Wage turn-based war across a hex-scarred wasteland where Dust fuels dominance. Outbuild rivals, outmaneuver threats, and rewrite the future — one sector at a time. Dystopia’s never looked this playable.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
7 itemsAbout the Game
Cyberpolis is a stylized turn-based strategy game set in a neon-drenched post-apocalyptic wasteland, where city-states battle over a mysterious resource known as Dust.
Players build, expand, and wage tactical wars on a hex-based landscape where every sector matters and every turn could be the one that decides the fate of their last surviving city.
The game blends cute low-poly aesthetics, synthwave ruin-core, and tight tactical decision-making.
Short sessions, deep strategy, bold style.
Key Features
Hex-based tactical combat with fast, satisfying turns
City-state building in a world carved by ruins and neon
Resource warfare centered around Dust — the world’s most coveted substance
Stylized low-poly art direction with a bright, neon post-apocalyptic vibe
Short, replayable matches with long-term strategic depth
The World & Lore
After the Collapse, the world fractured into isolated city-states.
Everything runs on Dust, a crystalline substance, the product of armies of nanobots that went rogue and transformed all infrastructure outside of cities. Thus Dust contains everything you need in a perfect form.
Factions rise and fall depending on how well they can harvest, defend, or steal it.
The last cities don’t just fight for dominance — they fight to survive.