
Cyber Village 2200
It is the newest village of tradition. In the year 2200, Oculus, an employee at a cybernetic body manufacturing company, hears a rumor that a colleague has gone missing while on the job.
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Media
6 itemsAbout the Game
――It is the newest village of tradition.
The year 2200.
An era in which humans began to abandon their physical bodies by connecting their brains to the network.
Oculus, an employee at a cybernetic body manufacturing company, hears a rumor while on duty that a colleague has gone missing.
The location is an undeveloped region cut off from the cyber network, where the culture of the old era still lingers strongly.
His department head gave him a single order.
To recover the cybernetic body worn by the missing employee.
But Oculus knows.
That this land is a mad village of madness—evolved through twisted faith and science.
◆Game Overview◆
・A cyberpunk traditional village adventure game (ADV) presented in a visual novel format.
・The story branches significantly based on your choices. Madness, brainwashing, fusion, rituals, escape—featuring numerous multiple endings.
・A world where a cybernetic future society merges with a closed-off, traditional village.
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